Added base work for the timeline popup.
This commit is contained in:
23
main.c
23
main.c
@@ -436,6 +436,29 @@ int main(int argc, char *argv[])
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snprintf(index_buf, sizeof(index_buf), "%d", i + 1);
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DrawTextEx(state.font, index_buf, (Vector2){ rect.x + 10.0f, rect.y + 10.0f }, state.font_size - 5.0f, 2, BLACK);
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}
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// TODO: Display a popup on mouse hover over activity line.
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// NOTE: This is rendered last because a popup has to flow above everything else.
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for(U32 i = 0; i <= current_activity; i++) {
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F32 start_x = floor((F32)(activities[i].began - lower_bound_s) / (F32)(upper_bound_s - lower_bound_s) * (F32)(state.window_w));
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F32 end_x = floor(((F32)(activities[i].ended - lower_bound_s) / (F32)(upper_bound_s - lower_bound_s)) * (F32)(state.window_w));
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Rectangle rect = {start_x, 0, end_x - start_x, 40};
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if(CheckCollisionPointRec(state.mouse_pos, rect)) {
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// TOOD: This should be its own component.
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char *str_activity_type = activity_type_string_representation[i];
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Vector2 activity_type_d = MeasureTextEx(state.font, str_activity_type, state.font_size - 5.0f, 2);
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DrawRectangleRounded((Rectangle){ start_x, 40, (F32)(activity_type_d.x), (F32)(activity_type_d.y) }, 0.3f, 100, BLACK);
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DrawRectangleRoundedLinesEx((Rectangle){ start_x, 40, (F32)(activity_type_d.x), (F32)(activity_type_d.y) }, 0.3f, 100, 2.0f, DARKGRAY);
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DrawTextEx(state.font, str_activity_type, (Vector2){ start_x, 40.0f }, state.font_size - 5.0f, 2, WHITE);
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//local_persist char index_buf[8];
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//snprintf(index_buf, sizeof(index_buf), "%d", i + 1);
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//DrawTextEx(state.font, index_buf, (Vector2){ rect.x + 10.0f, rect.y + 10.0f }, state.font_size - 5.0f, 2, BLACK);
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}
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}
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EndDrawing();
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// Reset statistics as we will accumulate seconds again.
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