Moved program icon drawing into handmade layer.
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-2
@@ -24,8 +24,7 @@ typedef struct sdl_window_position {
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} sdl_window_position;
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typedef struct offscreen_buffer {
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/* Pixels are always 32-bit and have the bytes in BGRX
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* (little-endian). */
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/* Pixels are always 32-bit and have the bytes in BGRX (little-endian). */
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SDL_Texture *Texture;
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void *Memory;
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S32 Width;
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