Day 37 complete.
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+12
-1
@@ -165,12 +165,23 @@ typedef struct world {
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tile_map *TileMap;
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} world;
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typedef struct loaded_bitmap {
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S32 Width;
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S32 Height;
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U32 *Pixels;
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} loaded_bitmap;
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typedef struct game_state {
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memory_arena WorldArena;
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world *World;
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tile_map_position PlayerP;
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U32 *PixelPointer;
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loaded_bitmap Backdrop;
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loaded_bitmap HeroHead;
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loaded_bitmap HeroCape;
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loaded_bitmap HeroTorso;
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} game_state;
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#endif
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