Day 39 complete.
This commit is contained in:
+13
-9
@@ -402,6 +402,7 @@ static U32 GetLastWriteTime(const char *FileName)
|
||||
{
|
||||
struct stat file_info;
|
||||
memset(&file_info, 0, sizeof(file_info));
|
||||
|
||||
if(stat(FileName, &file_info) != 0) {
|
||||
/* TODO: Diagnostic. perror("stat failed"); */
|
||||
}
|
||||
@@ -550,16 +551,14 @@ S32 main(S32 argc, char *argv[])
|
||||
/* NOTE: Floating windows are not supported oficially by Wayland
|
||||
* protocol. However, SDL_WINDOW_ALWAYS_ON_TOP does work on KDE
|
||||
* under Wayland. I have not tested GNOME. */
|
||||
SDL_Window *Window = SDL_CreateWindow("Handmade Hero", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, RESOLUTION_WIDTH+20, RESOLUTION_HEIGHT+20, SDL_WINDOW_RESIZABLE);
|
||||
/*SDL_WINDOW_RESIZABLE |
|
||||
SDL_WINDOW_ALWAYS_ON_TOP);*/
|
||||
SDL_Window *Window = SDL_CreateWindow("Handmade Hero", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, RESOLUTION_WIDTH+20, RESOLUTION_HEIGHT+20, SDL_WINDOW_RESIZABLE/* | SDL_WINDOW_ALWAYS_ON_TOP*/);
|
||||
|
||||
if(Window) {
|
||||
SDL_DisplayMode display_mode;
|
||||
SDL_GetCurrentDisplayMode(0, &display_mode);
|
||||
|
||||
SDL_Renderer *Renderer = SDL_CreateRenderer(Window, -1, SDL_RENDERER_PRESENTVSYNC);
|
||||
SDL_SetWindowPosition(Window, (display_mode.w - RESOLUTION_WIDTH-20), (display_mode.h - RESOLUTION_HEIGHT-20));
|
||||
SDL_SetWindowPosition(Window, (display_mode.w - RESOLUTION_WIDTH-30), (display_mode.h - RESOLUTION_HEIGHT-30));
|
||||
|
||||
/* NOTE: For future reference, the custom window bar should use
|
||||
* SDL_SetWindowHitTest to define areas that will be used to
|
||||
@@ -793,16 +792,21 @@ S32 main(S32 argc, char *argv[])
|
||||
SDLDisplayBufferInWindow(GlobalBackbuffer, Window, Renderer);
|
||||
|
||||
F64 MSPerFrame = 1000.0 * SDLGetSecondsElapsed(LastCounter, EndCounter);
|
||||
F64 FPS = 0.0;
|
||||
F64 FPS = 1000.0 / MSPerFrame;
|
||||
|
||||
LastCounter = EndCounter;
|
||||
|
||||
#if 0
|
||||
#if 1
|
||||
U64 EndCycleCount = __rdtsc();
|
||||
U64 CyclesElapsed = EndCycleCount - LastCycleCount;
|
||||
F64 MCPF = ((double)CyclesElapsed / (1000.0 * 1000.0));
|
||||
fprintf(stderr, "%.02f ms/f, %.02f/s, %.02f mc/f\n",
|
||||
MSPerFrame, FPS, MCPF);
|
||||
F64 MCPF = ((F64)CyclesElapsed / (1000.0 * 1000.0));
|
||||
|
||||
//fprintf(stderr, "%.02f ms/f, %.02f f/s, %.02f mc/f\n", MSPerFrame, FPS, MCPF);
|
||||
|
||||
static char fps_buffer[128];
|
||||
snprintf(fps_buffer, sizeof(fps_buffer), "%.02f ms/f, %.02f f/s, %.02f mc/f", MSPerFrame, FPS, MCPF);
|
||||
SDL_SetWindowTitle(Window, (const char *)fps_buffer);
|
||||
|
||||
LastCycleCount = EndCycleCount;
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user