Update Makefile for MacOS build.
This commit is contained in:
+1
-1
@@ -395,7 +395,7 @@ S32 main(int argc, char *argv[])
|
||||
#endif // Also, __rdtsc is not available on MacOS ARM; I have not checked MacOS x64.
|
||||
|
||||
S32 MonitorRefreshHz = SDLGetWindowRefreshRate(Window);
|
||||
S32 GameUpdateHz = MonitorRefreshHz;
|
||||
S32 GameUpdateHz = MonitorRefreshHz / 2;
|
||||
F32 TargetSecondsPerFrame = 1.0f / (F32)GameUpdateHz;
|
||||
|
||||
game_controller_input *OldKeyboardController = GetController(OldInput, 0);
|
||||
|
||||
Reference in New Issue
Block a user