Removed the 80 character column rule. Becoming impractical.
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+4
-6
@@ -80,8 +80,8 @@ typedef struct game_controller_input {
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/* NOTE: All buttons must be added above this line. */
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game_button_state Terminator;
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} buttons;
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} u;
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};
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};
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} game_controller_input;
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typedef struct game_input {
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@@ -116,10 +116,8 @@ typedef struct game_memory {
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layer.) */
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#if BUILD_INTERNAL
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debug_read_file_result (*DEBUGPlatformReadEntireFile)(
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thread_context *Thread,const char *);
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B32 (*DEBUGPlatformWriteEntireFile)(thread_context *Thread,
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const char *, U32, void *);
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debug_read_file_result (*DEBUGPlatformReadEntireFile)(thread_context *Thread,const char *);
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B32 (*DEBUGPlatformWriteEntireFile)(thread_context *Thread, const char *, U32, void *);
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void (*DEBUGPlatformFreeFileMemory)(thread_context *Thread, void *);
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#endif
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} game_memory;
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