Day 36. 25:01. Need to draw assets.

This commit is contained in:
igor
2026-04-16 22:18:24 -07:00
parent dea811e073
commit a8a3b57f8a
6 changed files with 269 additions and 362 deletions
-13
View File
@@ -34,22 +34,9 @@ typedef struct sdl_sound_output {
* For example, linux/limits.h PATH_MAX says 4096. */
#define SDL_STATE_PATH_SIZE 1024
typedef struct sdl_replay_buffer {
char ReplayFilename[SDL_STATE_PATH_SIZE];
void *MemoryBlock;
} sdl_replay_buffer;
typedef struct sdl_state {
U64 TotalSize;
void *GameMmemoryBlock;
sdl_replay_buffer ReplayBuffers[4];
S32 RecordingHandle;
S32 InputRecordingIndex;
/* NOTE: These functions might be NULL. Check before calling them! */
S32 PlaybackHandle;
S32 InputPlayingIndex;
char EXEDirPath[SDL_STATE_PATH_SIZE];
char DLLPath[SDL_STATE_PATH_SIZE];