Move program icon into a function.

This commit is contained in:
2026-04-07 17:44:25 -07:00
parent 0a89186e20
commit 530c437837
+42 -27
View File
@@ -698,6 +698,42 @@ U64 __rdtsc()
}
#endif
/* TODO: In the future, this should just accept either a bitmap or image
* path. This is to be determined. One cool feature this might
* support is displaying certain information in the program icon by
* drawing into a bitmap. */
void SDLSetProgramIcon(SDL_Window *Window)
{
SDL_Surface *icon;
U32 Rmask, Gmask, Bmask, Amask;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
S32 shift_by = (program_icon.bytes_per_pixel == 3) ? 8 : 0;
Rmask = 0xff000000 >> shift_by;
Gmask = 0x00ff0000 >> shift_by;
Bmask = 0x0000ff00 >> shift_by;
Amask = 0x000000ff >> shift_by;
#else
Rmask = 0x000000ff;
Gmask = 0x0000ff00;
Bmask = 0x00ff0000;
Amask = (program_icon.bytes_per_pixel == 3) ? 0 : 0xff000000;
#endif
icon = SDL_CreateRGBSurfaceFrom(
(void *)program_icon.pixel_data,
program_icon.width, program_icon.height,
program_icon.bytes_per_pixel * 8,
program_icon.bytes_per_pixel * program_icon.width,
Rmask, Gmask, Bmask, Amask);
if(icon) {
SDL_SetWindowIcon(Window, icon);
SDL_FreeSurface(icon);
} else {
/* TODO: This didn't work . . . SDL_GetError() */
}
}
S32 main(S32 argc, char *argv[])
{
sdl_state SDLState;
@@ -729,9 +765,6 @@ S32 main(S32 argc, char *argv[])
if(Window) {
SDL_Renderer *Renderer;
SDL_Surface* icon;
Uint32 rmask, gmask, bmask, amask;
SDL_DisplayMode display_mode;
SDL_GetCurrentDisplayMode(0, &display_mode);
@@ -739,30 +772,6 @@ S32 main(S32 argc, char *argv[])
SDL_SetWindowPosition(Window, (display_mode.w - RESOLUTION_WIDTH),
(display_mode.h - RESOLUTION_HEIGHT));
/* Set program icon. */
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
int shift = (program_icon.bytes_per_pixel == 3) ? 8 : 0;
rmask = 0xff000000 >> shift;
gmask = 0x00ff0000 >> shift;
bmask = 0x0000ff00 >> shift;
amask = 0x000000ff >> shift;
#else
rmask = 0x000000ff;
gmask = 0x0000ff00;
bmask = 0x00ff0000;
amask = (program_icon.bytes_per_pixel == 3) ? 0 : 0xff000000;
#endif
icon = SDL_CreateRGBSurfaceFrom(
(void *)program_icon.pixel_data,
program_icon.width, program_icon.height,
program_icon.bytes_per_pixel * 8,
program_icon.bytes_per_pixel * program_icon.width,
rmask, gmask, bmask, amask);
SDL_SetWindowIcon(Window, icon);
SDL_FreeSurface(icon);
/* "Wayland needs an event loop and rendering or it won't function."
* https://github.com/libsdl-org/SDL/issues/7699#issuecomment-1545684792 */
/* NOTE: This means that we need to readraw to even resize the
@@ -781,6 +790,12 @@ S32 main(S32 argc, char *argv[])
void *BaseAddress = (void *)(0);
#endif
SDLSetProgramIcon(Window);
#if 0
if(SDL_ShowCursor(SDL_DISABLE) < 0) {
/* TODO: This didn't work . . . SDL_GetError() */
}
#endif
GlobalRunning = TRUE;